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I have so much I can say about my project. I've been working on it since the lockdown began last March and after almost a year of work, I'm now pleased enough to show it to the world and get feedback. I released it before but took it off the market to improve on so many features. My game is a Top-down Bullet hell type shooter with tactical elements. Inspired by some of the big games in the Tactical shooter genre, I set out to create a fun bullet hell type experience that is challenging and rewarding, in some of the same ways as these Shooters. What I came up with I'm extremely proud of however I have so much work to complete. Some of the tasks are as follows. 

Content:- Create Story, Levels, Weapons, Unlockables, Enemies. Bosses, etc.

Expand Accessability Options:- I want to add User Button Configurations, Allowing the user to create his/her own button config layout.

Quality of Life: - Item Deployment Trails and Estimated Deployment range and more.

Multiplayer:- Server-side Multiplayer Support.

I have added many Levels, Guns, Items, and worked on Enemy AI. However, the game is not yet to the standard I would ultimately like it to be. The Game Page is currently not published however for the duration of this jam it will be up. 

I hope to get feedback on if it's fun and what players would like to see introduced, such as, mechanics, item ideas, story, etc.