I have so much I can say about my project. I've been working on it since the lockdown began last March and after almost a year of work, I'm now pleased enough to show it to the world and get feedback. I released it before but took it off the market to improve on so many features. My game is a Top-down Bullet hell type shooter with tactical elements. Inspired by some of the big games in the Tactical shooter genre, I set out to create a fun bullet hell type experience that is challenging and rewarding, in some of the same ways as these Shooters. What I came up with I'm extremely proud of however I have so much work to complete. Some of the tasks are as follows.
Content:- Create Story, Levels, Weapons, Unlockables, Enemies. Bosses, etc.
Expand Accessability Options:- I want to add User Button Configurations, Allowing the user to create his/her own button config layout.
Quality of Life: - Item Deployment Trails and Estimated Deployment range and more.
Multiplayer:- Server-side Multiplayer Support.
I have added many Levels, Guns, Items, and worked on Enemy AI. However, the game is not yet to the standard I would ultimately like it to be. The Game Page is currently not published however for the duration of this jam it will be up.
I hope to get feedback on if it's fun and what players would like to see introduced, such as, mechanics, item ideas, story, etc.