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Day 6 

Tomorrow it'll be the end of the first week of the Jam,  which is exciting! I think my main focus tomorrow is getting the script.rpy as smooth as I can possibly get it, but for today, I made some art assets. I'll be doing this for the majority of next week, so I thought I might as well get used to it. I made the main menu buttons, and some concept art of Kiyon and his sister, Miyuki. I'll start Kiyon's sprites tomorrow, since I'll have to color it too. Anyways, here's what I've got planned for next week.

  • Day 7: Sketch + Line Kiyon, make the main menu (just buttons), add the name screen to the main game.
  • Day 8: Color Kiyon + Finalize, make the Preference Screen bar assets, try to put the preference screen above.
  • Day 9: Sketch + Line Miyuki, make Quick Selection buttons and Save + Load assets, play test some more..
  • Day 10: Finalize Miyuki, them in the game, Preference Screen some more.
  • Day 11: Main Menu Drawings, quit, overide, main menu w/o saving, name screen assets.
  • Day 12: Implement the last few assets into the game, try to finalize it as much as I can.
  • Day 13: Implement the last few assets into the game, try to finalize it as much as I can. (Music + Other stuff)
  • Day 14: cry then watch rick and morty and eat icecream I guess lmao



See ya tomorrow!