Okay honest questions, do the other paths just add "what if" scenarios to the story, or do they reveal important details? I think I remember doing a route where I intentionally left out a password, and the story just kinda ended on an awkward note. Also, are these paths, by any chance, route dependent? Last time when I did this, the endings were all kinda similar...I dunno how much has changed, but I'm bouta find out🐊
Oh okay....that makes a lot more sense now...I played through one of the bad paths (reveal, no password) and it was great seeing the story take a turn from the usual...but about that I do have one concern. So on the play-through I mention I did Ty’s route for that, but when I did it for Sal, things seemed a lot different. For him I supported Benson and did no password, but everything played out like I put in the day 10 password. Is this a Sal specific thing or am I missing something?🐊
If I understand how the story is being written, then currently there are 4 active paths (A, B, C, D). The path you choose are based on 2 choices: Day 8 choice, and Day 10 password.
Every other choice made is a Route. Some (probably most, but not all) route choices ultimately do nothing to change the story, but give added text, or other bonuses (like CGs). An example of extra text are on Day 1 when you explore, you can change the order of exploring and get additional text. This text does not change the story whatsoever. There are Route choices that definitely change the situation, but do not change what will unfold (On path C/D Day 11 Choice, Path A Day 11 password, etc).
Some route choices and both path choices lead to additional information of what is going on.