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(1 edit)

Someone's probably said this already, but moving into a wall while in checkmate shouldn't remove the "checkm@te" overlay once it's already come up

I disagree. The logic is that the prompt is visible only when you aren't delivering input. If you want to experiment then the UI should get out of the way - regardless of the context.

I intend to implement a way to look around the map. Also another reason the prompt should hide.