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very classic concept but weel used.

I was affraid that i would be simple mirroring but things get tricky very fast.

Maybe the collision with the roof could be less frustrating and some kind of checkpoint on the hardest lvl. Its very annoying to redo the entire lvl when you miss walk on spike at the end...

And the jumping noise quickly get to your nerves, waybe something more soft to the hear

But overall it was very fun to play and the levels looked well thought.
good job