I noticed that the dragon bones use custom action sequences, but they are all based on the old MV setup. MZ doesn't use note tags.... you also reference things like:
//-- SlimeDefender -- Attack Settings (copy '#20 Attack' as a base)
#20 isn't an Attack in MZ. Heck, even the base empty MV only went to 10.
What are you referring to? If it was the demo project, that's a dead link now.
Just trying to figure out how to move forward with them in MZ, everything works well with the VisuaStella DragonBones -> just want to give that AI something to use.