The game was a bit buggy but I still had a good time. I like that the loot and enemies seem randomized, I think it’s a good concept for making the game a bit more dynamic.
Some of the issues I had:
- It was a bit hard to select individual units. (It seems the hit box for units is too big?)
- Unit formations don’t seem to work.
- It’s a bit hard to tell what’s going on in combat. (HP bars for each enemy are hard to see, units are all clumped together)
- Attempting a repeat playthrough breaks the game. The 1st restart makes most enemies disappear. The 2nd restart bugs the items.
Despite the issues, this is a pretty good attempt for a first game! (Better than anything I could ever make!) If anything, it just needs a bit of refinement in some areas! Build on the concept a bit more and it could be a pretty great time. Keep up the good work!