Much of the programming done. The entire game loop. Opening -> Menu -> Level -> Menu. The character has 3 lives with 5 Health Points. Upon dying, he reincarnates in the same phase. When the lives are over the statistics are displayed and you return to the Menu. Now all that's missing is the Artificial Intelligence of the Enemies, project of the levels and animations of the character, enemies and boss. If I have time I will take care of the scenario. It is a pity that I may not be able to add audio until the jam deadline, but I will try. Thank you for following the progress. Your criticisms are very welcome.