Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It’s in “Edit Game” -> “Distribute” -> “Build Settings”. The one I was referring to is:

[ ] Enforce unique versions per channel

Pushing a build will fail if the version already exists in a channel

But I also saw the other tickbox:

[ ] Enforce semantic versioning

Versions that aren’t of the form a.b.c-suffix (where -suffix is optional) will be rejected.

These were the only reason I could think of why a build would be rejected. If both are un-ticked, then maybe something else is happening.

Found them. Both unchecked.