Oh, man. I feel like there's a lot to unpack here, so apologies in advance if this gets a little unwieldy.
I have a lot of praise for this game, especially for the writing and worldbuilding. Some of the things in this game I already knew I was into to some extent, but the descriptions are so wonderfully vivid that things that'd normally repulse me didn't phase me at all. I also appreciate that you made the world itself fairly open, but still worked out a plot that makes perfect sense.
As far as issues, criticisms, and suggestions go (I'm not sure what's a bug and what's just incomplete), there's a few things on my mind; gonna number them just to keep it tidy.
1. Brulvundojn's misspelled as "Brolvundojn" at least once, during the "knock me up" scene. Wouldn't be a big issue, but I'm not sure how to pronounce his name in the first place, so it threw me off a bit. Also, the word "spar" is used to refer to cocks multiple times... Do you mean "spear?" In that case, it's misspelled in every instance that I've noticed.
2. I get a "can't find matching endif" error when walking up to Raven at the caves. His sex scenes seem to be tied directly to the ones he had while the town was occupied, and "so what are you doing around here" is the only thing you can ask him. Nothing changes if you go back to town, so there's no way to get him to move to town.
3. Once the soldiers move into town, or if they "stay," they vanish. These two prompts are the only ones I've seen:
- you first see Max sitting in the ĝheist camp w/ Khru sitting on his lap
- Raven, out of his gear, is waiting at the edge of the village, sitting on the old cobblestone wall
After that, they're just.. gone. No way to interact with them again (Though the glass mountain cave still says there's smoke coming from it even after Leraje leaves). Not sure if this is a bug or if they're just unfinished, but I'd really like to see it addressed, even if as something like a "postgame storyline" of a sort. Raven's probably my favorite character, and I bet he'd love to meet Brulvundojn... Threesome~?
4. I know it's been mentioned before, but only moving four tiles before being forced to camp gets frustrating quickly. Changing it to 5 or 6 would help a lot, I think. Also, if there's a way to fix the movement buttons to a specific spot regardless of other text on the page, I think that'd help a great deal, too.
5. Are digging and crafting actually used for anything? I honestly can't tell if there's any point to doing them at all, currently, though I saw you added more crafting recipes at some point? I'm a bit confused on that point.
6. Getting into "definitely suggestions and not bugs or not understanding something" things now; Great Beast transformation variants would be great. You can get Brulvundojn's cock at the start, and some extra hair from fucking him, but it's also mentioned somewhere that the Great Beasts have different lightrot strains than the gheists, so having full transformations for Astau and especially Brulvundojn would not only make sense, but also be great for people that don't want to look like a gheist themself. Plus, if you start out estranged from Brulvundojn, you mention having been scared of getting a wolf head or something along those lines. What if I want a wolf head and explosive saliva, huh?
7. An expansion on Brulvundojn in general; If you start out as fuckbuddies there's no real talking with him, and even if you don't you only discuss your shared history. It feels like we know Astau better, sometimes. Also, since Brulvundojn acknowledges you as his consort when you visit with Khru (even if just to tease you), it'd be really hot to make that an actual thing, like an at least somewhat romantic relationship. Honestly, that'd be fun to see with Raven too, and maybe Gawann?
8. A "postgame" option would be great, and likely doable without TOO much extra work. When talking to Zhalk the final time, an option like "not ready to end this yet" could appear, and clicking it could reopen the other gheists' menus to repeat their quests so you could play with them more if you want without replaying everything to get to them, and same goes for the humans (though I don't know if they have content in town already). Or hell, even an option to stay in town but promise to visit the hive so you can chat with them all there, though that'd require more writing. Regardless, a more "sandbox-y" point would be nice so people don't have to replay to access scenes that vanish after a certain point, which is most of them.
Uhm... I feel like I had more somewhere in my brain, but this is getting long already. I'll tack it on as a reply if I think of something else. I'd love to hear your thoughts on all of this if only to sate my own curiosity.
And again, the game's writing is some of the best I've played. Thanks for the read.