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Idk i just liked art and making textures for minecraft.

After awhile my friend once told me about how he was developing a game in this gamengine called unity and i was instantly interested.

The first 2 months were awful, i wanted to make a game similar to dead cells but in japanesse era. Lemme just tell you: It did not go well

I also didnt know anything about game design and legit told one of my friends who vollunteerd to be the artist to make a 1970x620 background for the game XD Btw it was pixelart and in thoes 2 months i havent learned anything and the second month i legit gave up.

A month later i saw the game makers toolkit gamejam and i said: Ye why not. I worked on it and made my first published game. It turned out to be playable and hard, i was happy with it and started making small prototype projects for the next few weeks and around 1 and a half months ago i started working on my dream game. Its going really good so far and i am impressed on how much i made in 1 and a half months with nearly no experience (The code is messy cause i just make it work cause i am still not too familiar with the unity API) Also the dream game is on the page and still in development.


As for the logo and the name they are both random, but the current pixelarty logo is kinda bad so i will change it whenthe time comes :/

Currently working with a friend who composes sound tracks and a friend who gives us support and company (He will also design a website when the time comes)