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(+4)

I started working on a tool this week, and when I saw your post I figured I might as well submit it to this jam for extra motivation :). I ported over an Entity/Component framework for LibGDX I wrote during LD to my utils library, and I'm now adding a editor to this. The goal is to make something Unity-like, where you can edit abritrary field of the game objects. I'll try to make is as user friendly as possible, so that maybe other people start using my library.

Screenshot of what I have so far