- how well it works as an action game
- The controls are very responsive so that's good. A variety of enemies would help.
- is the game well balanced in terms of difficulty (too easy or too hard?)
- I found it pretty easy. I didn't seem to be close to dying at any point.
- is it easy to keep track of things during combat? esp. health, ability cooldowns, and enemies
- Everything was pretty clear. It would help if the abilities had names maybe?
- creating convincing enemy AI besides simply chase the player and attack; advice and resources are both appreciated
- I would recommend reading up on the Finite State Machine pattern. Here for example: https://gamedevelopment.tutsplus.com/tutorials/finite-state-machines-theory-and-...