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(+2)

To the devs:  Just a thought...  As a host in the game, if dead, you cannot remove any member of a game that is being rude, offensive or disruptive to the lobby that you have created nor can you advise anyone to remove these types of people.  Good games can go bad quickly when this type of behaviour occurs.  

The host of a lobby should have a bit more control on who/how/when a ban occurs.  During game play, some alive members will ban others from a game just because someone doesn't vote in the 3 seconds after they do.  It would be really nice if at some point if you could please consider implementing something that allows only the host of the lobby to remove disruptive players and to save those that are being banned for no real reason.  Now I can see disadvantages to having this ability all the time as some will just ban for stupid reasons or because they want to be a real asshat and I do understand if you are hesitant.  But in some cases, this is needed. 

I have noticed you're implementing an account system in the near future and this is definitely the core foundation of where to start.   Hopefully you will consider this plea at some point in the future.  

Sometimes i feel people they swear to let the anger out because sometimes you have one of those moments when your lobby tries to make you annoyed and also you have those moments that you know who the impostor is but everyone votes you out and it turns out they were all teaming with the impostor.