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Curious twist on Flappy Bird! Hard as hell, as well, haha!

I think this has potential. My suggestions would have to do with the shooting: right now, it makes no sense to stop shooting (there is no incentive to do so), and aiming is too difficult. Perhaps you could aim with the mouse pointer?

Aiming with the mouse pointer was something I considered, but I never bothered to implement it. I'll try it out now, but a lot of the difficulty comes from the fact that you have to aim manually, so the enemies would have to be tweaked as well.

No incentive for not shooting is a characteristic of many Shoot-em-ups, so I don't consider that a big problem, but I'm probably going to make it so that the bird shoots automatically. Having to hold RMB gets pretty tiring after a while.

Thank you for your feedback!