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While I think "killed" viruses don't die doesn't make much sense, the gameplay is pretty good, interesting idea. There was a missing hit box on a wall, and the hearts don't go all the way to 0 on death. but very good nontheless. =)

Jeah you are kinda right. Didn't know the right word for it. Would've been better to see how many virusses are around as a score I think. Oof Hit box on a wall, probably made that wall on the wrong tilemap. Hearts issue I know, first time I ever implemented something like that, yet I do not know how to fix it yet :) Thanks for the feedback, this might help for my next games :)