i really love how the UI and interactive space of the game blend together, especially with the difficulty tabs, play/pause, and overall code windows haha. this is a really clever concept and is really polished overall--really great work (especially if it is your first game :Oc)!! i'm not sure if it was intended but i did see a few bugs phasing out into some of the other panes :? not sure if it's a collision bug.
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ALSO as someone else mentioned i loved how you used the scrolling code to tell a player what they code do (with the double jump) although i'll admit i saw timer in there but was a little unsure of where that was actually represented in the UI. if you ever revisited this game i think that would be one way it could be improved!