Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hello.

I have some suggestions.

- Firstly, you should explain that towers lose health over time.

- Secondly, the enemy on the tutorial is pretty bad. I actually thought the game glitched and that I was stuck there, as the enemy was not being attacked.

- Furthermore, you should add projectiles/some kind of way to show what tower is attacking what enemy.

- Additionally, having only one piece of health on the thing that you are protecting feels super cheap, as if you take one damage there, you just lose. No other Tower-Defense game I played is like this.

- Lastly, most towers feel ( or are idk ) kinda useless.

Despite those things, I got a score of 1050.


(2 edits) (+1)

Hi! Thank you so much for playing and reviewing my game. I will try to learn from those mistakes for the next project I work on. I wasn't able to add the projectiles because I couldn't think of a way to add them. Yeah some of the towers are a bit useless, didn't have much time or people to playtest it. I also originally planned to add health to the base but then later scraped it, I thought it made it too easy but I was wrong as it is a bit too hard, again I didn't have much playtesting done. Really appreciate the feedback