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(+1)

I was suggested your game from an other reviewer, because we basically had the same idea!

Obviously, I really liked your game! At first it seemed too hard but I kept trying and I almost beat it.

Here's some feedback:

  • I liked a lot the visuals and the sounds
  • I liked the attack patterns of the enemies
  • hitboxes could be a little more forgiving
  • starting is the hardest part since all enemies are alive and your spawn right in the center. Once you clear a couple of enemies and move to a better spot, it gets easier. So maybe I would fix this difficulty curve that has a big spike right at the beginning

Some of the critics I received may also apply to your game so I will leave them here:

  • some users didn't like the fact that once you die you have to restart from the begging
  • the game would benefit from iFrames after getting hit, to give the player the possibility to escape dangerous situations with only one damage
  • this types of games greatly benefits from game juice (screen shake, particles..)
  • Hard games should have difficulty options/mode to be more appealing in game jams

It's always nice to find a different implementation of the same idea! In the end, I think your game fits the theme more than mine ahaha

Amazing piece of feedback, I really appreciate it, thanks a lot for that! I will now play yours then, I'm sure it's awesome!