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(2 edits) (+1)

Thanks for playing! That’s some valuable feed back, especially about the generation, I agree that the difficulty curve was a bit askew- the generation code is relatively similar but the objects they spawn get harder to avoid so yeah the difficulty is a bit all over the place. That smoke idea is great too, if I update the game I’ll add something similar, might have to be more of a general direction so the player can’t just dive right onto it. Yeah, the wind passages were a bit “extreme” shall we say lol. Thanks for the kind words!

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no problem! If you ever want to team up by the way, let me know! I'm a designer with some programmer knowledge. Would love to jam with someone that is more experienced! Totally understandable if not, of course, since it might not be what you are waiting for when jamming. Let me know regardless!

I’ll be sure to let you know if I’m thinking of teaming for the next jam! I loved the design of your game!