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Thanks. But I did use composite collider. It must be because of the snout of the pig.

(+1)

Oooh okay got it.

Have you changed the Rigidbody2D to Kinematic?

Or add FixedUpdate (if you don’t have).

Sometimes it has happened when you use box collider try something else like a sphere or capsule.

Thanks, but I don't want the snout going through the wall.