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(3 edits)

Update on my multiplayer roguelike:


Implemented enough to show.  Not yet enough to be a viable game :D

I've put a proof of concept server up, mainly to test network code.

Feel free to play around with it!

https://www.dropbox.com/s/6jsioy13tkyp0yp/DungeonQuest.POC2.Win64.zip?dl=0

WSAD - Move

Left click - Main hand item use

Right click - Offhand item use

I - Inventory

Esc - Disconnect

HEAD SOUTH to enter dungeon

(EDIT: POC 2 posted, location update bugfix)

"file isnt here any more" :C

Whoops! Must have dropped the file by mistake. No worries newest build going up in a couple of hours and it's muuuuuuch better ๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป