Hi! I really enjoyed the concept of this game. Some of the levels near the end felt more tedious than like solving an interesting puzzle. I also used a trick where I would turn walls on and off while the ball was moving, which was fun. Hopefully that was intentional because it allowed for some really cool tricks. I also wish there was a way that I could replay levels after completing them to get a perfect score. Thank you!
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Levels being tedious is something that I heard from others too, however, I am unsure where the problem originates from. I feel like having a button to quickly deactivate all walls, maybe a little help tool for how many bounces you have now or a small prediction line might decrease the tediousness of these levels. Let me know whether you think that would help for you, or whether you think the problem lies somewhere else.
The (de)activation of walls after shooting actually wasn't an intended feature, but you were not the only one who liked it! Although I really have to put some thought into how I could incorporate it as a feature without making the solving process to easy (continuous loop until having 2 bounces left to reach the finish, for example).
Replay function was planned but, sadly, I was unable to get it properly functioning as I had to address more urgent issues. That being said, I do plan to give it an update adding more content such as levels and tile types, more quality of life improvements and bug fixes (that darn ball not colliding with the finish -_-).
Regardless, thank you for your invaluable feedback and of course for playing my little game!