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(2 edits)

Is there a technical reason for why the keyboard controls are mapped to QAOP and not WASD? I assumed that C64 games had wonky keyboard controls only because WASD had not become the standard yet. Having joystick up to shoot and fire to jump is a great choice btw.

QAOP was what I grew up with. I didn’t think people would use keyboard at all to be honest. Is not a very 64 thing to do.

(+1)

The only reason WASD has become 'the standard' is because of the mouse...back in the day we used to use both hands on the keyboard?

The other standard is moving with the arrow keys but C64 doesn't really have them. WASD layout is essentially replicating the intuitive arrow key layout.