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This was an interesting play, definitely felt close to something like Getting Over It with the controls and such.  Though a lot of it was unclear, I'm not quite sure what the "debt" mechanic was supposed to do.  Some feedback in general though: 

  • Starting up having the controls right there was nice, though the fact they're reversed for most of the time you're playing is a bit awkward.  Flipping them would help a lot, especially in the areas where you already have to move in reverse.
  • The coins and "debt" aren't quite clear on what they do, other than the fact the coins raise your money and "flipping" too much puts you into increasing debt.  I'm not sure what impact it was supposed to have?

Overall it was definitely a bit... well Getting Over It, for the bit I played it (not in a bad way) and the basic idea of the different coin modes and such seems interesting.  Having reversed controls and such little control over where the flips were heading was a little annoying though.