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I definitely should have made a WebGL version as many of the participants have done. As it's my first game jam it's something that never occurred to me, in fact I've never made a WebGL build hahahaha. Rookie mistakes, I'll keep it in mind for next time. I will upload a video of the gameplay if you want to see it better, and when the voting is over I will upload a version that works on Mac so you can try it. Sorry for the inconvenience and thanks for everything!!

Yeah!! Normally the webgl build is also easier to make, when exporting from Unity just select webgl and afterwards you just have to compress all the files that exits. Definitely, would still love to try out your game after the voting ends!