Day 3 update :
Today I added an additional mechanic : at some point the player nees to shoot the ball through a net to score more points,
I added some text with more explanations about what's going on, a highscore system (which you cannot see yet but I'll add it in the menu and some feedback when you break it), and I started playing with the post effects, not sure about what I want/need.
You can play the day 3 build here : https://tymus.itch.io/boing-boing
I'm having trouble building a webgl version with unity (if anyone knows something about that I'd need some help)
Tomorrow I'll start making sprites for the game, and I'll try to make a cool tune for the background music.
I've seen some great prototypes for this jam, keep up the good work :D