The idea of "Don't touch the coins" seems to be pretty common in this jam. Still, yours is executed pretty well. I love the menu with falling salt.. er... containers? However you call the salty salt-containing things. The visuals are delicious, the walk cycle is really good and the jumping felt good. Once I realized you jump with >z< and not the up - arrow. Had to do a bunch of keyboard mashing to figure that one out. WSAD/arrowkeys feel a lot more intuitive for a bunch of people, so I suggest having them/ or even space as alternatives for jumping. Just to make things easier for people