Found some time to play through the story mode: It was fun, actually! I played the: (spoiler)
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Olympics ending through Fujimoto's route and Aya's genre challenge. Not the most exciting route/end I'm sure, but I know I missed the obvious Phantom Facade route (Btw it was a great little moment when the UI and music changed upon their debut, made me perk up at 2AM.) There was some great artwork and genuinely interesting talks along the way. If I could suggest some changes for the story web, it'd be either A) A visible tree where we can see the number of endings, the branches, and where we are now/where we've been B) Choice flags you can always return to C) A new game plus that lets you continue after your end with the same resources you have, just reset to an earlier point in the story so you can see the different routes without having to start from scratch
General suggestions are the same as others have noted:
- Ability to create albums/EPs with multiple songs
- PVs as a separate system
- Bigger formation size
- More Election slots to go along with this
- WCenter capability
- Ability to designate workers to only work with assigned sister groups, sister group concerts, etc
- Ability to do more than one type of marketing with a single
- Plus I always like the idea of subgenres from earlier in the beta, would keep things fresh if you could put research into them, too
I also like the format of preparing for the Olympic bid: I'd love to see more "missions" like that.