Day 4 update :
Today I started making sprites and one of the problem I had was how to make a cool readable hand that felt responsive.
I tried using spheres with joints to simulate fingers
But I don't feel like the hand reads well, so I tried adding the body and the arm of the player
But there's way too much noise on screen and it feels kinda goofy(it's not a bad thing but I need to chose a tone for the game)
I've another design for the hand that might be clearer but that's for tomorrow.
if you guys have any feedbacks about the ui or the fx I'd love to hear them :D
See you tomorrow for more bouncy balls and dunky dunks