Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey, thanks for playing, glad you enjoyed it! Actually, making the game procedural was an eventual to-do, but it would've taken a long time. So I had to choose between lots of content, but not as much personality, or having one room that's really polished. I do think splitting the objects into blocks and making it so that their positions can be shuffled was a good and achievable inbetween though, a bit bummed I didn't think about that!