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(1 edit)

Now this one, I struggled with. I like the graphics of the rocket and the gas tank and the sounds are also really nice. The difficulty was a bit too much for me though. It's pretty tough that the second enemy that shows up is the boss. It can kill in 3 hits, and the amount of fuel you get from the rarely spawning enemies is very limited. And the ship moves just so... so... slowly. My 4k screen could be messing things up, because of scaling, so it's a bit of a shame :/

I totally get it, the game is really unbalanced xD I know that it's really overwhelming for players, but sadly, we only managed to implement one "bossfight", so we made it a bit harder. Me and the guy who I coded the game with have little to no experience in gamedev/gamedesign, so we decided to take part in a game jam (we're also currently working on a bigger project) to get a project done in general. I'm glad you played it and liked the art/sounds though, and I'm sorry about the scaling part, I made the UI for 1920x1080 res instead of an aspect ratio (which was my bad)

Don't worry, we all start with no experience. I hope my harsh criticism wasn't too harsh - I remember my first jam entry being absolute unplayable garbage, but you definitely get better at it over time. Best of luck!