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We had too much fun few weeks ago on Reboot Develop 2016, had a bunch of interesting people try SEUM, among them:


Lessons learned: Lefties support isn't something to implement at the very end - have it ready before you show the game to the public ;) (Hint: you'll know why if you take a closer look at the pics!)

Niiiiice :)

Played Doom2016 for 5 hours, I maintain SEUM seems more doomy. Did you get useful feedback from the event?

Hi! Not much feedback from that event, just some polish stuff and level balancing. We've been to a couple conferences/shows already so we've corrected a lot of stuff by that point.

I still haven't played the new Doom... Really want to! But someone needs to finish SEUM :P