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The 3D particle effects look great! However, I found the controls a little awkward. One thing you might consider is either making the field itself an interactable area so tapping a spot on the grid sends the block to that space, or overlay the controls on or around the block somehow. In its current form, I have to keep looking down at the controls which takes my eyes off the incoming projectiles, so I end up moving into projectiles or just get killed because I'm busy trying to press the movement button.

This is not to say that the game is bad; it's actually good simple fun! I think with just a tweak to the control system this could be a real winner. I think this could also be iterated on pretty easily with new mechanics like for example new map layouts, different projectiles to dodge, and different block sizes.

I also because of the direction key button set and vexed, the game is developed on PC at the beginning, so using the keyboard control is convenient and flexible, but when the game is running on a mobile phone I have to give players ready button, but the button Settings will always take the line of sight of players from the square, I still try to use a better UI, it is not easy, thank you for your love, thank you