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Hey! As you said, I didn't beat the snail. Nothing happened :D Hahahha. Okay, The mechanic of changing attacks was really good. Certain attacks were powerful against the other especially the force field against the arrows. It made for a really fun and changing gameplay. The weapon changing must have taken some time to code. Oh, and the pixel art was really great. Loved how your game turned out. Thanks for this game!

Please Play and Rate my game as well. Thanks!!

(+1)

Haha, thank you very much :)
Actually idea of not beating the snail was a bit different. Snails had to be on the battlefield, so you could randomly beat a snail and get snail's attacks. Very not powerful attacks :)