Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like the wall grappling and movement, it's pretty fun to mess around with. The wall phasing part isn't very intuitive though, sometimes I can phase through walls no problem and other times I get stuck in them. One more suggestion I have would be to increase the camera bounding box - basically, let the player move x distance from the center before the camera starts to move. It would make it a lot easier to click the yellow blocks while moving that way. Good job on your game!

(1 edit)

Thanks for your tip about the camera, and here is a basic fix that should stop you getting stuck in walls, and make the inconsistencies of the physics easier to deal with, sorry about the audio, i didn't know my mic was on.