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(+1)

Honestly, most of this game feels like a gamble. If there is a big space with np cover, what am I supposed to make? I can barely see ahead and there is no way of going back. Dieing feels usually unfair. Furthermore, hiding between 2 hiding spots is inconsistent and gets you caught sometimes and other times not. The "GAME OVRRRR" sound effect is amazing tho.

Thank you for the honest and good feedback. There are definitely unfair passages that can result from the random placement. So I'm working on a post-jam version that will give the player more control over it. Thank you for playing!