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There's a lot of time left before the deadline and I really think you should use it. I will list below everything i'd do differently:

- Make it more clear to the player it's a platformer, at first I tried to move as if it were a top-down game and fell to my death.

- Make the platforms more rigid, often times I would get stuck on the collision somehow and be carried to my death.

- Maybe a double jump? sometimes it felt like it was impossible to save myself or make a jump that I'd otherwise have made if there were a double jump.

Otherwise, very nice game especially considering the limitations! :)

Ok Thank you i will try it and i will update the game.