Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

You're right. Actually, it's not about the player's movement. Isometric characters usually have animations in 8 directions but since the game was made in a short amount of time(for GGJ 2021), we didn't have enough time to finish all of them, and eventually we decided to go with only 4 diagonal animations. So that's why the character looks like this :-)

Thank you for your comment