Thank you very much xenological :-)
Yes, the action is a bit slow because this was for me more a test game. The idea is to make a beat 'em up with a little bit of RPG system.
You might have noticed when finishing the first level that the stats increase and recover differently from one character to another. In the future the speed of the attack will vary more depending on the weapons. As per now comparing the sword with the mace for example, you might notice that they have a slightly different speed, make different damage and push the enemies in different directions.
Unfortunately due to the time restraint lots of feats have been cancelled as for example different lighting system depending on the character during level 2.
If we'll receive a good response from players we'll keep developing the game :-)