This was an interesting game to play through, it's relatively simple but it has a lot of ways it can expand. Though the on page description of the game really doesn't cover the actual gameplay. So I feel like updating that would help a lot, get more people interested with that and a tag line. A couple finer points of feed back tho:
- The game does get a bit repetitive since the main patterns have so few variations. So I feel like either expanding the palette or adding more randomization could help?
- As well I generally never really needed the extra from losing health, so I just kept it all. Adding some areas where that speed is needed could help? Maybe taking advantage of the jump to jump on a platform to get off the floor cause of spikes and spikes falling?
- The jump feels underused and a little weird to have in. Since it's not actually used in the main setups throughout the game. I feel like expanding on it could really vary up the gameplay a decent amount, though it's up to you how that could be implemented.
Overall it's a nice game to waste time on, though there seems to be an issue with the highscore counter since I hit 15000 and it still said my highschool was 200... With a bit of polish and variation like I suggested it could really be fun to just mess around with. Though it's up to you how far to take it.