If you follow me you will be aware of the devlogs and updates, the next will be about the “in game menu” and the last about the final level. I already created the code that give a X2 score when you accelerate ,some weeks ago, but it’s maybe because the acceleration and deceleration is immediate (and not progressive)but the game it’s not harder. Maybe harder in the first level at full night but I this case i don’t want to push the player to suicide ;), and the acceleration can help you when you fly to avoid some buildings before the dangerous landing, it’s also can be helpful in some case in the level 2. When you reach a level (historic period) you unlock it permanently in the main menu, and the level 2 (new kind of obstacles) is more peaceful. However don’t worry if you want to die the level 3 is nice for that :) .