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um how do we hide are mouse

The WebGL build seems to glitch a lot with the mouse hiding. You ought to just be able to click and it should go away, but I've found I have to have my mouse over the center of the screen while it is loading, then click when it "logs in". Try that? Sorry I would try to fix it but it doesn't have that problem in the Unity editor. I'll look into it.

ok thank you for the help ;D