This was a cool experience! I'm not a big fan of the artstyle, but I definitely can't say it wasn't done very well for what it is! The switch mechanic works well, and the digging, though a bit unresponsive at times, makes hunting for x's pretty dang satisfying. It was a bit annoying to have to find shovels around instead of just exploring the level, but I can see how that may have been a necessary mechanic. Great job!
Viewing post in Piratemind jam comments
Hey! Thanks for playing! I’m glad you enjoyed it! This game was also an entry for Nokia 3310 Jam 3, so I had to follow tight restrictions there. Making game with 84x48 resolution is very tough challenge but I did my best to make all visuals distinguishable. Also, I used template that had Nokia-like shader ready to use and I had a lot of trouble with it (all extra pixels around fonts are caused by it). If I had another chance to make this game, I would just make 2-color sprite and wouldn’t pass them through that shader. I feel I spent not enough time on level design and had to make something quickly so levels may be a bit too hard for fresh players. Overall, I’m content with the results. :)