damn....this game is frustrating, it almost hit some incredibly fun spots, but fails by a little margin, I couldn't use the shift power anytime, and I think the converted enemies could be used as replacement for the lost heads...and the input is too spammable, if the timing was a little more important it could help when you lose your other inputs to keep the game interesting, and not a button-mashing competition against the beatmap...something I think you can try from the start, since you don't seem to lose nothing by missing your timing....but it was certainly a worthwhile experience, nice job!!