Moving forward, I would change the main char from a blue heart to some kind of mascot/hero people'd identity themselves with.
I also think there is just a bit too much text early game, and I dont like to be interrupted mid game as well. Maybe that could be better ballanced
Viewing post in Heart's Desire: Blue Sea jam comments
Thanks so much, Diego! I really appreciate it. I'm glad you could tell the game was "made with love", because that pretty much summarizes my whole design philosophy. It's a thing I look for in games, too.
I'll let you in on a secret: this entry was basically a 1st prototype for a mobile RPG I've been designing for years. I wanted to test out some of my "micro-tactics" combat ideas and figured this jam was a good time to do so. The next prototype will probably be similar to this one, except bigger, prettier, and designed for mobile devices!