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Man, its was incredible that you develop this game in 72hs, amazing.

I really enjoy the story behind all and the atmosphere, it really immerse me in the game and want to play even more haha.

One thing it's something mention also by others, that the bug of catching unlimited quantities of batteries and repairs from the chest leave the challenge of the combat a bit lacking, but still it's a fun experience over all.

Congrats for achieving something so polish in the amount of time given and by your own.

Thanks so much for playing, and I'm so glad you enjoyed! I worked three 15-hour days to make that game. :)

I think I know how to fix the battery bug. I'm embarrassed that I missed that one! I'll put out a new build with some bug fixes after the jam is closed.

FYI, the post-jam edition of The Derelict Orpheus is now up. I fixed the bugs I was aware of, implemented a proper ending, and added a bit of polish.

If you are curious, you can check it out here: https://fallingwallgames.itch.io/the-derelict-orpheus-post-jam-edition