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I think I got soft locked after failing to slice an apple, I'll come back to it later. The house level/outside has a great structure to it, and I can only imagine all the different room transitions it took to make those kitchen scenes.

Okay, very glad that I revisited this, the dream sequence was great!  I also noticed how the art style is very abstract but I had no trouble interpreting it at all. The "?"s as unseen blocks was interesting.

thanks! yeah, it's a nightmares worth of near-duplicate rooms and conditionals. Strange with the apple slicing...Thanks for playing again to get to the payoff!