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Awesome entry. I couldn't beat the boss on floor 7 (never claimed to be good at roguelikes, much as I like them), but I played through about 3 times. Great gameplay, enemy & item variety, and implementation of D&D rules. My only complaints are that 1. killing enemies has no real benefit, and 2. I didn't like it when the HUD overlapped with the field, but really good stuff, overall.

Thank you for playing!  You are right with both issues you mentioned. I intend to address them in a post-jam release.

Cool!

What were the healing items supposed to be, by the way? Syringes? Food?

(+1)

It's called "health potion" in code. Quite difficult to guess since it's only 2 pixels :D