Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I just can't hate this developer, it has the most amazing visuals and sound I could ask for jam entries.

I specially like puzzle games and this is my favourite so far, I kinda realize I'm bad at connect five, but still try it until I won, extreme satisfaction since AI is hard to beat.

What I didn't like is that you get the gameplay explanation on a TXT FILE, why?, I mean, no problem with easy and normal, but it just doesn't feel right to step out of the game to read the info about the pieces, I would like to have some "visual clues" like in chess, where you tell beginners how they can move using a  shadow while selecting each, that way they don't have to know if they're using a tank or a fortress, even if they don't understand what they are, they still can see there's an attack pattern with each.

Still, loved it, everything is good about this one, I would just like an explanation of the story and the pieces in the game, not externally.

Keep the good work, you're one of my favorite developers on this jams.

(+1)

I plan to pop up a window or a specific highlight box in each action to indicate the consequences of this action, but it takes a lot of time to write UI code, and I can't finish it within the specified time.

However, this content will be improved in steam version later. Thank you for your support!